When the short-lived Perpetual Entertainment shut its doors in 2008, it left behind two games. One was Star Trek Online, which had been snatched up by Cryptic the year before. The other was Gods & Heroes, which was eventually picked up by startup Heatwave Interactive.
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Gods and Heroes - Rome Rising : Review
0 commentsSamsung I8700 Omnia 7
0 commentsAndroid OS Tablet
0 comments- Display:
10.2″ TFT Touch Screen (1024 x 600 resolution)
- OS:
Android 2.1 Processor: FlyTouch ARM11 1Ghz RAM: 256MB DDR2
- WiFi
Enabled
- Internal
Hard Drive: 2GB Flash with 2 TF slots for expansion (supports MicroSD 32GB
max)
- Ports:
2 x USB 2.0, 2 x MicroSD Slots, Mini HDMI, DC Jack, 3.5mm
Headphone/Line-Out, RJ45 Ethernet
Cisco Linksys E3000 Wireless-N Router : Review
0 commentsNitendo 3DS review
0 comments
Nintendo was once the unquestioned leader in mobile gaming and virtually cemented its position with the DS for more than half a decade. Then the iPod touch happened: Nintendo was faced with a rival that updates its hardware frequently and designs for the Internet first. The 3DS is its first real answer to Apple and promises not just modern hardware but unique features like automatic device-to-device sharing and, of course, its glasses-free 3D. We'll find out in our Nintendo 3DS review whether it's enough to turn the tide.
Design
A cursory look at the 3DS is immediate proof of just how evolutionary its design is. In many ways, it looks and acts like a power user's DSi. That extends to the relative bulk of the design. It's not as big as a DSi XL, but it's definitely thick and not what you'd want to put in a pants pocket. We would give it a pass mostly because of how much it's fitting into the space it uses.
The controls will be uncannily familiar to DS veterans, with one major exception: an analog pad. To say it was overdue would be an understatement. The pad finally allows subtle, more precise movement and moves that would be difficult or impossible on a basic directional pad, such as the sweeping motion for a hadouken in Super Street Fighter IV 3D Edition. Even in games like Pilotwings Resort, it was a relief to have that much control. It's a much better implementation than the PSP's almost nub-like stick, too, and there was no fear that we'd overshoot or lose grip.
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